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» realistic mode
AllSmiles
Posted: Jun 27 2009, 11:30 AM
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This mode has an realistic survival sense into it.

Zombies take more shots like 1 to 3 shots to the head and like 30 in the body, but they move really slow. Humans are abit faster then the zombies but are easy to die (By doing this you are forcing the humans to take cover and build barricades). Plus Barricades need more health and More zombies then big nemisis guys, maybe like 1 - 2 per game. Ammo is limited and they are found in dumpsters and trash cans and maybe some places.

Scoring for this mode should be based on your interactions with your teammates. (Healing and some other ways). And for this mode I believe that the F macro should be removed to add more of an intense feeling.

Thats all my ideas for mode I can think of, if anyone is willing to add their ideas. Your more then welcome ^^.
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NarutoKyyubi
Posted: Jun 27 2009, 02:19 PM
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cool i think the same biggrin.gif
and Ruben could add things like :
- ammo inventory or ammo pack (so no need to go find ammo crates of sniper cause sniper only have 60! D: and the sniper ammo finish in a little mad.gif )
- maybe 1 or 2 combat thing like a Knife or idk something like that
- Ravens or worms zombies
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AllSmiles
Posted: Jun 29 2009, 12:18 AM
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Well I was thinking weapons like Sniper rifle would have ammo harder to find so player will have to work with the ammo given, intensity would be great in a RE game. I was also thinking if this game had a massive map and was like a RPG game XD
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Nintarou
Posted: Jun 29 2009, 11:39 AM
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Michi is Cute D: SOOOO CUTE!!!
*ahem*
yeah, realistic mode seems cool biggrin.gif
since I actually liked it when desert had no ammo crates >_< I loved it cus everyone failed to refill ammo biggrin.gif
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